I need an idea for a game that uses the kinect sensor....something relatively simple that shows off the mechanics in a visual way. I brought one home from work this weekend and Unity has an example game (free in the asset store) all setup for using the kinect with unity via openNI so I can just hack it up.
When you install unity go to windows>>asset store, and sort by price...there's tons and tons of free stuff, models, code, textures, example games. Sometimes you get errors when you import...yesterday at work I bought 3 assets and had 49 errors, but it was because I was working on mobile build and it requires strict typing (for performance) where it otherwise works fine in other platforms.
All I had to do to get rid of the 49 errors was go to each error by dbl clicking it's error line in the console, and it would pull up a line of code with a variable that wasn't typed when it was created, so it just said myvar= some calculation; where in Unity for C# it would be float myvar = some calculation; and in Unity's version of javascripts(which some assets come with and you can use both js and C# together) it requires syntax like: var myvar : float = some calculation;
But when you first start you see 49 errors and are like "fuck my life" but the most common are for forgetting ; at the end of a line, nullreferenceexceptions meaning you're trying to use something that isn't defined, and random other stuff. After a while you memorize them and it's second nature to know what to do when they pop up.
edit:: here's where I got this afternoon:
[video=youtube;YEStCgApADc]http://www.youtube.com/watch?v=YEStCgApADc[/video]